Elsword Builds

THE author don't play ALL those characters so some builds may be a little off. We only collect those from different sources.
If u want to know more about Elsword, u can go HERE

Bloody Queen

Main Skills

Blood Storm

[Special Active: Bravery]

1st Job, Lvl 35

Create a blood storm. The blood storm will spin around the caster and create a large explosion.

Blood Illusion
Create 2 storms while Shade Illusion is active. Damage of 1 storm will be 70%. (Explosion damage is the same)

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
Consumes Gale gauge and acquire Annihilation gauge
MP Cost ↓ Cooldown ↓ when Gale is activated

Final Enhanced Skill
Damage is increased by 1.2 times.

[Mod] Brandish Breaker

[Special Active: Bravery]

2nd Job, Lvl 35
Mod from 3rd Job Force Cube

Slash ahead creating a large chasm. Demonic aura will leak from the chasm and deal damage to enemies.
Damage rises as HP gets lower. (Every 1% of current HP lower than Max HP will increase the Attack Power by 1%. Max 50% Attack Power Increase)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

Clearing

Iron Body - Strong

[Active]

Base, Lvl 20, Locked

Increases attack power and enter Super Armor state.

Final Enhanced Skill
Receive 10% less damage while in Super Armor status.

Assault Strike

[Active]

1st Job, Lvl 30, Locked

Strike enemies from the front with a fist that prevents mana breaking for a period of time.

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

Final Enhanced Skill
Damage is increased by 1.2 times.

Blood Explosion

[Special Active: Tenacity]

2nd Job, Lvl 40

Explode condensed blood. Inflict Bleed on enemies hit.

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
Consumes Gale gauge and acquire Annihilation gauge
MP Cost ↓ Cooldown ↓ when Gale is activated

Final Enhanced Skill
Damage is increased by 1.2 times.

[Mod] Blood Cutter

[Special Active: Strength]

2nd Job, Lvl 45
Mod from 3rd Job Force Cube

Throw forward multiple saw blades of evil to slice enemies. (Can also be activated midair)

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
Consumes Gale gauge and acquire Annihilation gauge
MP Cost ↓ Cooldown ↓ when Gale is activated

Blood Storm

[Special Active: Bravery]

1st Job, Lvl 35

Create a blood storm. The blood storm will spin around the caster and create a large explosion.

Blood Illusion
Create 2 storms while Shade Illusion is active. Damage of 1 storm will be 70%. (Explosion damage is the same)

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
Consumes Gale gauge and acquire Annihilation gauge
MP Cost ↓ Cooldown ↓ when Gale is activated

Final Enhanced Skill
Damage is increased by 1.2 times.

Shade Illusion

[Special Active: Strength]

2nd Job, Lvl 45, Locked

Summons a vision of darkness to enhance the damage of Special Actives and reduce incoming damage. Skills enhanced with double damage: Brutal Cutter and Dread Weapon

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

Final Enhanced Skill
Duration is increased by 1.5 times.

Injection Stigma

[Special Active: Tenacity]

2nd Job, Lvl 50

Surround yourself with blades that deal damage to surrounding enemies as you move. The enemy that is continually attacked will have their attack power decreased. (Duration of 6 seconds, 2% per strike, max 20 stacks)

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

Final Enhanced Skill
Skill HP Consumption decreased by 10%.

Brutal Cutter

[Special Active: Tenacity]

1st Job, Lvl 25

Surrounds the sword in evil energy and impales the enemy from the front.
While the evil sword is active, command/active skill attacks will have a chance of inflicting double attack.
While using the skill, reuse the skill and enhance with Sword of the Abyss.

Sword of the Abyss
Duration increases by 50%
Double Attack chance increases by 25%
Normal Melee Attack Power increases by 10%

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
Consumes Gale gauge and acquire Annihilation gauge
MP Cost ↓ Cooldown ↓ when Gale is activated

Final Enhanced Skill
Damage is increased by 1.2 times.

[Mod] Blood Falls

[Special Active: Bravery]

Transcendence, Lvl 95
Mod from Secret Manual: [Mod] Force (A)

Summon a fate slicing blade and drop it on your enemies' heads.
The fate slicing blade will ignore enemies' defense.

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

[Mod] Brandish Breaker

[Special Active: Bravery]

2nd Job, Lvl 35
Mod from 3rd Job Force Cube

Slash ahead creating a large chasm. Demonic aura will leak from the chasm and deal damage to enemies.
Damage rises as HP gets lower. (Every 1% of current HP lower than Max HP will increase the Attack Power by 1%. Max 50% Attack Power Increase)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

Bossing

Iron Body - Strong

[Active]

Base, Lvl 20, Locked

Increases attack power and enter Super Armor state.

Final Enhanced Skill
Receive 10% less damage while in Super Armor status.

Assault Strike

[Active]

1st Job, Lvl 30, Locked

Strike enemies from the front with a fist that prevents mana breaking for a period of time.

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

Final Enhanced Skill
Damage is increased by 1.2 times.

Blood Swamp

[Special Active: Strength]

1st Job, Lvl 30

Inject demonic energy into the ground to form a Blood Swamp. Blood Thorns will shoot out of the Blood Swamp and deal damage and slow down enemies. The caster will gain 1 Blood Concentration stack each time they deal damage. (Max 10 stacks)
After a certain duration, the Blood Swamp will explode. The explosion damage will increase based on Blood Concentration stacks.

Gale Skill
Consumes Gale gauge and acquire Annihilation gauge
MP Cost ↓ Cooldown ↓ when Gale is activated

Final Enhanced Skill
The amount of thorns is increased by 2 times but their damage is lowered to 70%.

[Mod] Blood Cutter

[Special Active: Strength]

2nd Job, Lvl 45
Mod from 3rd Job Force Cube

Throw forward multiple saw blades of evil to slice enemies. (Can also be activated midair)

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
Consumes Gale gauge and acquire Annihilation gauge
MP Cost ↓ Cooldown ↓ when Gale is activated

Blood Storm

[Special Active: Bravery]

1st Job, Lvl 35

Create a blood storm. The blood storm will spin around the caster and create a large explosion.

Blood Illusion
Create 2 storms while Shade Illusion is active. Damage of 1 storm will be 70%. (Explosion damage is the same)

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
Consumes Gale gauge and acquire Annihilation gauge
MP Cost ↓ Cooldown ↓ when Gale is activated

Final Enhanced Skill
Damage is increased by 1.2 times.

Shade Illusion

[Special Active: Strength]

2nd Job, Lvl 45, Locked

Summons a vision of darkness to enhance the damage of Special Actives and reduce incoming damage. Skills enhanced with double damage: Brutal Cutter and Dread Weapon

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

Final Enhanced Skill
Duration is increased by 1.5 times.

Injection Stigma

[Special Active: Tenacity]

2nd Job, Lvl 50

Surround yourself with blades that deal damage to surrounding enemies as you move. The enemy that is continually attacked will have their attack power decreased. (Duration of 6 seconds, 2% per strike, max 20 stacks)

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

Final Enhanced Skill
Skill HP Consumption decreased by 10%.

Brutal Cutter

[Special Active: Tenacity]

1st Job, Lvl 25

Surrounds the sword in evil energy and impales the enemy from the front.
While the evil sword is active, command/active skill attacks will have a chance of inflicting double attack.
While using the skill, reuse the skill and enhance with Sword of the Abyss.

Sword of the Abyss
Duration increases by 50%
Double Attack chance increases by 25%
Normal Melee Attack Power increases by 10%

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Gale Skill
Consumes Gale gauge and acquire Annihilation gauge
MP Cost ↓ Cooldown ↓ when Gale is activated

Final Enhanced Skill
Damage is increased by 1.2 times.

[Mod] Blood Falls

[Special Active: Bravery]

Transcendence, Lvl 95
Mod from Secret Manual: [Mod] Force (A)

Summon a fate slicing blade and drop it on your enemies' heads.
The fate slicing blade will ignore enemies' defense.

Blood Hit
When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

[Mod] Brandish Breaker

[Special Active: Bravery]

2nd Job, Lvl 35
Mod from 3rd Job Force Cube

Slash ahead creating a large chasm. Demonic aura will leak from the chasm and deal damage to enemies.
Damage rises as HP gets lower. (Every 1% of current HP lower than Max HP will increase the Attack Power by 1%. Max 50% Attack Power Increase)

Annihilation Skill
Consumes Annihilation gauge and acquire Gale gauge
Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated

Please dont copy, thank u.